The Division 2 is a Particularly Great Opportunity
These zones feel quiet and dangerous in a way most other parts of the map don’t. The first time I walked up towards one, I felt a tinge of nervousness entering the building. Warning signs, hazmat equipment, and UV lights litter the outside and inside of these areas. Your character even dons a gas mask when entering, to avoid inhaling any of the deadly particles or chemicals still contained inside. These items hidden and can be found using keys carried by elite enemies that have a random chance of spawning in the raid, so there's no guaranteed way to find them. kevindavid40 says these elites appear somewhere in the raid and you'll have a short window of time to take them down. If you miss the window, tough luck they'll only ever appear once per raid.
Each item has limited usages, and of course, downsides. For example, they aren't available everywhere, they are locked behind secret spots during the raid, you'll need to kill especially strong (and random) NPCs to access them, and if you miss these special enemies you won't be able to get the items at all. In the world of Tom Clancy's The Division 2, the USA has been ravaged by a virus and society has crumbled. If you are you looking for more about Buy The Division 2 Credits check out our website. While those who remain try to survive by banding together in groups of various dispositions, the Strategic Homeland Division activates highly specialized sleeper agents to try and restore order. It's a setting ripe in potential, perhaps to tell a ripping techno-thriller story that scrutinizes the structures of our modern society and government, or perhaps to make a video game that leverages the chaos that occurs when multiple idealistic groups clash in a vie for power in a lawless city. The Division 2 only does one of these things.
Players, developers, and journalists have already started talking about The Division 2's accessibility options on social media. Senior Games Researcher James Berg from EA Vancouver briefly talked about his personal experience around the UI on Twitter, while Courtney from Can I Play That? examined the options in more detail with her deaf game review.
Once inside, the main goal of each quarantine zone is to explore them entirely, collecting all the audio and text recordings sprinkled in the area. Each of these zones tells different stories of different groups of people. One area contained folks who were sick and needed a place to stay in a world where they are seen as bringers of death. Another area detailed the tragic story of a massacre of survivors. One area even told the sad story of a young child dying of the disease or an old woman talking to her dead family as she drifts towards her own death.
These aren't happy stories, but they do add more to the world, making the wasteland of D.C. feel more human and believable. The list of PowerPlay items includes a new signature weapon, two new characters, and a collectible. They'll only be available to use within the raid, and only for a limited amount of time.
Dodaj komentar |
0 Trekbekovi